

Quests are numbered in the order in which they have been completed within the Pip-Boy 2000. For an overview of Fallout content, please refer to Portal:Fallout. For quests in other Fallout games, please see Quest. It is located in the most north-eastern part of the capital, next to a park. It is run by Dorothy with the aid of her companion Toto. Shady Sands Quests The Shady Sands power plant is the power plant that provides the city of Shady Sands with electricity.

Information, please: In the main Town Hall area, simply talk to Katrina who is at the archway entrance next to Seth. The remaining ways, and possibly other minor quests I will leave up to you. Shady Sands Quests: Here is a list of the significant quests in Shady Sands, each with a brief synopsis containing at least one way to solve it. Randomly encountered traders can also take the player to the city Part #25 - Unmarked Quest Improve Agriculture (Shady Sands) You can also find me at: Twitch: Twitter.

Shady Sands can be found five squares east of Vault 13. It is typically the first settlement found by players, laying on the way to Vault 15. The town would eventually rise to become the most powerful faction on the West Coast: the New California Republic Shady Sands is a small farming settlement located in New California around 2161, led by Aradesh. Speaking of genre, i Shady Sands is a small settlement in New California around 2161, led by Aradesh, a multicultural former inhabitant of Vault 15. There are very few games with that genre. Fallout is one of the most favorite games of the 21st century.
